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shermantanktop 12 hours ago [-]
This is what non-commercial tech looked like back before the gold rush and vulture capital. Geeks and nerds in basements doing weird stuff that would be laughed at by most people on the street. Most STEM professions were middle class, not lottery tickets.
theamk 10 hours ago [-]
What do you mean? Things like those still happen, and probably will for a long time. They did end up being slightly nicer looking though, cheap 3D printers and CNC machines really increased a baseline of what hobbyist in the garage can do.
Go to website like https://hackaday.com and there will be plenty of projects like those. (Although this one is more complex than usual, so you might have to lookover a few months' worth of history to find something on that level)
shermantanktop 2 hours ago [-]
My neighborhood had a guy in his twenties, a hippie burnout, who attached a chainsaw motor to his banana board skateboard with a throttle cable going to a handheld lever.
Did people appreciate the amazing hack? See him as a cool maker? DIY wizard? No, he was seen as a freak who hadn’t grown up. And this was Seattle, a university town with professional engineers at Boeing.
This was the 1970s but it was about the same world as Freaks & Geeks. The nerds were not cool, they were pariahs who hung out with each other because nobody else would have them. People doing this stuff were not finding Hackaday fans.
everforward 10 hours ago [-]
I don't think the pay is really what changed all that much. Median pay for SWEs according to ZipRecruiter is $118k, which is $40k in 1987 USD (the year the person in the article started). BLS data from 1987 puts that at mid-way through the 4th income quintile, which is middle clash-ish.
Levels.fyi slants towards the higher end of pay and they say $192k, which is $65.4k in 1987 or right at the bottom of the top quintile.
Part of what changed is that software abstracted enough for hardware and software to become separate fields, so a much smaller portion of software folks are able to wire together batteries and motors and what not to go with their software.
falsaberN1 13 hours ago [-]
Makes perfect sense, in nature you have a lot of both practical and odd functionality out of filling "bags" with air or liquid.
This is a pretty cool approach. If they can improve the visual presentation it can also look pretty awesome. Gives me some inspiration for drawing scifi designs too.
chocrates 11 hours ago [-]
Liquid seems like a better approach from an engineering standpoint because it is non compressible. But then I imagine dealing with liquid is more of a pain than air.
I would love to see this with nitinol wire muscles.
mhb 15 hours ago [-]
Power use would be immense and it would be insanely slow.
giantg2 14 hours ago [-]
Power use might be high depending on configuration, but speed shouldn't be that slow using capacitors. Sufficiently strong pneumatics tend to require quite a bit of power too.
2ICofafireteam 4 hours ago [-]
A general rule I used in industry was that on plant air @7-ish bar, it took at least 5 hp worth of compressor capacity do 1 hp worth of work at the end of the hose.... No biggie on a small scale.
jrflo 13 hours ago [-]
Considering 90%+ of the input energy goes to heat with NiTi actuators, Your walking robot would also double as a great space heater.
asn_tech_2019 19 hours ago [-]
Cool... their biggest failure pushed them to find what they are actually good at.
Markoff 18 hours ago [-]
It's robot from 1990 and no, there is no video of the robot actually walking.
bitwize 20 hours ago [-]
A guy named Walker developing legged-robot software is even more on the nose than a guy named Karpathy developing autonomous-vehicle software.
psytortilla_ 19 hours ago [-]
Oh my god, how have I never noticed Karpathy and Car-Path-y? Amazing!
Go to website like https://hackaday.com and there will be plenty of projects like those. (Although this one is more complex than usual, so you might have to lookover a few months' worth of history to find something on that level)
Did people appreciate the amazing hack? See him as a cool maker? DIY wizard? No, he was seen as a freak who hadn’t grown up. And this was Seattle, a university town with professional engineers at Boeing.
This was the 1970s but it was about the same world as Freaks & Geeks. The nerds were not cool, they were pariahs who hung out with each other because nobody else would have them. People doing this stuff were not finding Hackaday fans.
Levels.fyi slants towards the higher end of pay and they say $192k, which is $65.4k in 1987 or right at the bottom of the top quintile.
Part of what changed is that software abstracted enough for hardware and software to become separate fields, so a much smaller portion of software folks are able to wire together batteries and motors and what not to go with their software.
This is a pretty cool approach. If they can improve the visual presentation it can also look pretty awesome. Gives me some inspiration for drawing scifi designs too.
https://en.wikipedia.org/wiki/Aspy_Engineer
Thanks.